I find this really unbelievably unfortunate and it annoys me. Apparently Autodesk is still resisting, but according to German and Swiss law they will have to. Even more - I think it's a real pity, because especially for my studios I considered Arnold as a really perfect tool.Īt the same time, we have arranged through our dealer to be reimbursed for our license costs and to be able to return it. This solution is really not what I wanted or found ideal either. Nevertheless, I had no choice but to decide today as the only safe solution for me and our Team is that we will not start any new projects with C4D / Arnold from now on and have extended my Maxon license with another renderer at the same time. I can absolutely understand and accept that! This cannot be in the interest of your company either!įor the sake of fairness, I would also like to note that the GPU situation was already known and communicated and explained here by you. I would like to emphasize that I really draw this conclusion from the really helpless communication. Instead, I just fear that this one will indeed take quite a while. I think that the communication from your side would be much more relaxed if the release would be soon. My thought or my consideration was therefore that this adjustment calms me down less, but worry me more. Also the fact that within a few days you seem to have adjusted the Relasenotes to this question again, shows me that there is indeed a serious problem. It seems that this issue is a serious problem for many users. After all, we pay annually for our licenses, which are currently of very limited use.Īnd - finally, based on the views in this forum, I notice that all entries on this topic have been viewed incredibly often - compared to the average of the other questions. And - they are also not fair to us users. How long will this situation last? How long do I have to wait to use an actually excellent update from Maxon - because of Arnold? Will there be a solution until the next release? Such questions actually annoy me and are not acceptable without good communication. Staying on R25 is certainly a possible solution, but also one that makes me very uncertain about the future. With S26, support has now completely disappeared for us from one day to the next. I have been able to accept this as an intermediate step in the migration. The advantage of new Fast Mac hardware is actually relativized again. The interim solution via Rosetta two - which I have now been working with at least since R25, was already a compromise. So some of your competitors were able to build trust in their products very early and also help users to plan their hardware strategy carefully. Most players in the industry have reacted early with roadmaps, careful communication or even public beta versions to the coming transition. In fact, this move has been looming for 1.5 -2 years now. The topic, which in the long run is a migration of the Mac version of Arnold from Intel to M1, has not been here since yesterday. Nevertheless, I would like to add the following thoughts to this discussion: It is far from my intention to get anyone into trouble here by persistently asking questions, and I am also aware of the difficulty of communication as a listed company. But first of all, thank you very much for your notice that you are working on this issue. Because Arnold GPU is based on NVidia Optix.Įven if I marked this question as solved, I would like to add some thoughts here. GPU support on the macOS would require Apple and NVidia to agree to ship NVidia drivers for macOS. So the most I can say is that we are working on support for M1 macs, I can't provide an ETA. ![]() ![]() Almost a year and a half after the release of the first M1 Mac, I don't want to be put off for an uncertain time.Įmployees of public companies cannot give out or promise delivery dates because of revenue recognition rules. But if it is the company's policy not to communicate when improvements can be expected, or not to promise them at all (GPU support), this is necessary for the user of the software to look for alternatives. Especially the plugin for Cinema 4D and their developers are excellent. Arnold's implementation and workflow is still the best I know. I've now moved on to another renderer as far as new projects are concerned. Long have we been waiting for a version that runs on the M1 chip? It's almost one and a half years now.
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